----------------------------------------------------------------- YU-GI-OH! : OFFICIAL CARD GAME : DUEL MONSTERS SPOILER FOR STARTER BOX v1.5, Updated: June 27, 2004 By Edo (edo_hrzic@hotmail.com) http://www.stormpages.com/edhrzic/Yugioh.htm Yu-Gi-Oh! is a trademark and copyright of Kazuki Takahashi and Studio Dice. This file is (c) 2001-4 Edward T. Hrzic III. All rights reserved. ----------------------------------------------------------------- ---------------| What is this file? This file is a series of translations for the Duel Monsters card game. In it are the translations for the original Starter Box. ---------------| What to do with it? You may download and print this file out for your OWN, PERSONAL USE, AND NOTHING ELSE! This includes reformatting it, and putting it on your own home page. If you wish to post individual translations for pure comparative purposes, then you may do so, but you MUST INDICATE WHERE IT CAME FROM, AND GIVE MY URL! NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES! ---------------| History v1.5 (June 27, 2004) - Some reformatting. v1.1 (May 31, 2003) - Corrected "Darkness." ---------------| Spoiler List Monsters' statistics are written in the following way, for easy reference: Main Type/Sub-Type/Level/Attack strength/Defense strength BLUE EYES WHITE DRAGON Light/Dragon/8/3000/2500 Ultra Rare FLAME SWORDSMAN Fusion Monster Fire/Warrior/5/1800/1600 Fusion: [Legendary Swordsman Masaki] + [Flame Controller] Ultra Rare FUSION Normal Magic Fuse 2 or more specific Monsters together. Super Rare MOUNTAIN Field Magic Increase the attack and defense strengths of all Dragon, Bird, Electric Sub-Type Monsters by 200. Super Rare THUNDER BOLT Normal Magic Destroy all of your opponent's Monsters on the Field. Super Rare FOREST Field Magic Increase the attack and defense strengths of all Insect, Plant, Animal and Animal Warrior Sub-Type Monsters by 200. Rare WILDERNESS Field Magic Increase the attack and defense strengths of all Dinosaur, Undead and Rock Monsters by 200. Rare PLAINS Field Magic Increase the attack and defense strengths of all Warrior and Animal Warrior Sub-Type Monsters by 200. Rare SEA Field Magic Increase the attack and defense strengths of all Fish, Water Dragon, Electric and Water Sub-Type Monsters by 200. Decrease the attack and defense strengths of all Machine and Fire Sub-Type Monsters by 200. Rare DARKNESS Field Magic Increase the attack and defense strengths of all Demon and Magic- User Sub-Type Monsters by 200. Decrease the attack and defense strengths of all Angel Sub-Type Monsters by 200. Rare WAR EARTH Earth/Rock/3/700/1400 MASKED BUFFOON Dark/Warrior/2/500/700 KEYMACE Light/Angel/1/400/300 NORTH WIND AND THE SUN Light/Angel/3/1000/1000 KING SMOKE Dark/Demon/3/1000/900 ANCIENT TREE Earth/Plant/3/600/1500 JUGGLER Light/Magic User/3/600/900 SHADOW FIGHTER Dark/Warrior/2/800/600 STING Fire/Fire/2/600/500 SLEEPY Earth/Animal/3/800/1000 DARK PRISONER Dark/Demon/3/600/1000 CHANGE SLIME Water/Water/1/400/300 TWO MOUTHED DARK RULER Earth/Dinosaur/3/900/700 GODDESS OF THE MOON ERAZAEMU Light/Angel/3/750/1100 DEVIL SNAKE Earth/Reptile/2/700/600 DEVIL SNAIL Dark/Reptile/3/700/1300 LEGENDARY SWORDSMAN MASAKI Earth/Warrior/4/1100/1100 TIME DEMON NECRORANSA Dark/Demon/3/800/900 MYSTERIOUS HAND Dark/Demon/2/500/500 BASIC INSECT Earth/Insect/2/500/700 HELLBOUND Dark/Undead/1/500/200 FLAME CONTROLLER Fire/Magic User/3/900/1000 MOUNTAIN WARRIOR Earth/Animal Warrior/3/600/1000 MAGMAN Earth/Rock/3/900/1000 MAJINGUN Dark/Demon/2/600/800 MIRAGE Light/Bird/4/1100/1400 MONSTER EGG Earth/Warrior/3/600/900 MONSTURTLE Water/Water/3/800/1000 SPIRIT KING OF GREENERY Earth/Plant/3/500/1600 ROOT WATER Water/Fish/3/900/800 WIGHT Dark/Undead/1/300/200 FLAME KNIGHT - KIRA Fusion Monster Fire/Fire/3/1100/800 Fusion: [Monster Egg] + [Sting] DARK FIRE DRAGON Fusion Monster Dark/Dragon/4/1500/1250 Fusion: [Inferno Plant] + [Hatchling Dragon] FUSIONIST Fusion Monster Earth/Animal/3/900/700 Fusion: [Hatchling Angel] + [Sleepy] FLAME GHOST Fusion Monster Dark/Undead/3/1000/800 Fusion: [Wight] + [Magman] MOUYAN'S CURRY Normal Magic Gain 200 Life Points. FIREBALL Normal Magic Do 500 damage to your opponent. TRAP REMOVAL Normal Magic Destroy a face-up Trap card on the Field. DRAGON-SEALING JAR Permanent Trap While this card is on the Field, Dragon Sub-Type Monsters change to defense mode and cannot change their modes. PINCER ATTACK Normal Trap Destroy 2 of your Monsters and 1 of your opponent's Monsters. AQUA MADOL Water/Magic User/4/1200/2000 NOTE: Available only in early printings of the starter box. HELL COFFIN Dark/Demon/4/1300/900 NOTE: Available only in early printings of the starter box. THIRTEENTH BURIED Dark/Undead/3/1200/900 NOTE: Available only in early printings of the starter box. KING OF PROFOUND DARKNESS Dark/Demon/3/1200/800 NOTE: Available only in early printings of the starter box. TURTLE TIGER Water/Water/4/1000/1500 NOTE: Available only in early printings of the starter box. ----------------------------------------------------------------- Fin.