----------------------------------------------------------------- DUNGEON DICE MONSTERS SPOILER v1.0, Updated: February 23, 2003 By Edo (edo_hrzic@hotmail.com) http://www.stormpages.com/edhrzic/Yugioh.htm Yu-Gi-Oh! is a trademark and copyright of Kazuki Takahashi and Studio Dice. This file is (c) 2003 Edward T. Hrzic III. All rights reserved. ----------------------------------------------------------------- ---------------| What is this file? This file is a series of translations of the Monsters that appeared in the Dungeon Dice Monsters game system. The series in this file are: Starter Box Booster 1 - 7 ---------------| A Word To The Wise As if you didn't already know, no, I am NOT a native speaker of Japanese. Thus, mistakes ARE made in some of the translations. This means that data in this file is subject to change without notice, to make sure that an effect is correctly interpreted. ---------------| What to do with it? You may download and print this file out for your OWN, PERSONAL USE, AND NOTHING ELSE! This includes reformatting it, and putting it on your own home page. If you wish to post individual translations for pure comparative purposes, then you may do so, but you MUST INDICATE WHERE IT CAME FROM, AND GIVE MY URL! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! NO, YOU MAY NOT USE THIS ON YOUR SITE OR IN MAGAZINES! Have I made myself clear? ---------------| History v1.0 (February 23, 2003) - Initial release ---------------| Spoiler List For your reference, the Monster statistics are written as follows: HP/Attack/Defense The Crests are: A = Attack D = Defense V = Movement M = Magic T = Trap ----------| STARTER BOX TWIN HEAD GRIFFIN Level 1 Undead - 20/10/10 - Tunneling 0: When this Monster is Summoned, at 1 Crest of your choice to your Crest Pool. DUKER TWIN SWORDS Level 2 Warrior - 30/20/10 V x 1: Move 2 spaces. (This Monster cannot Move normally during this turn.) A x 2: Multiple attacks. (Target must be against 1 Monster.) BOMB LIZARD Level 2 Beast - 20/10/10 M x 3: Destroy a Level 1 Monster. In order to destroy a Level 2 or higher Monster, you must spend 1 additional Magic Crest for each additional level. LIZARDRAGON Level 2 Dragon - 30/10/10 D x 1: Prevent 10 damage. This effect can only be used when attacked by an enemy Monster. SWIFT BLACK NINJA Level 3 Warrior - 20/20/10 V x 1: Move 3 spaces. (This Monster cannot Move normally during this turn.) T x 3: For 1 turn, this Monster cannot be targeted by Attacks, Effects, or Items. (During this time, other Monsters can Move through the [Swift Black Ninja].) IRON GOLEM - GOROGON Level 3 Magic - 30/10/10 M x 3: Move this Monster in a straight line, and if it encounters a Monster or Item, destroy it and this Monster stops. If this Monster doesn't encounter a Monster or Item, it continues moving until blocked. WIZARDRAGON Level 3 Dragon - 40/20/10 T x 3: Exchange an enemy Monster's Defense Strength with this Monster's Defense Strength. M x 3: Destroy a Monster or Item within 3 spaces. GOD ORGUSS Level 4 Warrior - 50/30/20 M x 3: Increase this Monster's Attack Strength by 10. CROCOZAURUS Level 4 Beast - 50/30/20 A x 1: Increase this Monster's Attack Strength by 10 for each Attack Crest. (This effect can be used up to 3 time per turn.) LITTLE WIZARD Level 4 Magic - 50/30/20 M x 1: Can attack an enemy up to 2 spaces away. 1: When this Monster is Summoned, you may move up to 2 of your Dimensions. (They must still connect to your Dungeon.) ----------| BOOSTER 1 DARK FIRE DRAGON Level 1 Dragon - 20/20/10 0: When this Monster is Summoned, add 1 Movement Crest to your Crest Pool. M x 1: For 1 turn, this Monster can Fly. MELEE WARRIOR ULTIMATER Level 1 Warrior - 20/20/10 0: When this Monster is Summoned, add 1 Attack Crest to your Crest Pool. 0: Can attack a Flying Monster. SILVER FONG Level 1 Beast - 10/10/10 0: When this Monster is Summoned, add 1 Magic Crest to your Crest Pool. HOLY ELF Level 1 Magic - 20/10/20 0: When this Monster is Summoned, remove 1 damage counter from each of your Monsters in the Dungeon. THE THIRTEENTH BURIED Level 2 Undead - 10/0/10 - Tunneling M x 2: Put 1 damage counter on 1 of your opponent's Monsters and this Monster. DRAGON ZOMBIE Level 2 Undead - 30/10/10 - Tunneling M x 1: For 1 turn, this Monster can Fly. MEDICAL KIT Level 2 Item You may remove 2 damage counters from the Monster that Moves over the [Medical Kit]. Afterward, the [Medical Kit] is destroyed. DARK ASSASSIN Level 3 Undead - 20/10/20 M x 2: Move an Item in the Dungeon up to 2 spaces. T x 3: Negate the effect of 1 Item in the Dungeon for 1 turn. LANDMINE Level 2 Item Put 2 damage counters on the Monster that Moves over the [Landmine]. Afterward, the [Landmine] is destroyed. CENTAUR Level 3 Beast - 40/20/10 M x 1: Increase this Monster's Attack Strength by 10 for each damage counter on it. DARK KNIGHT GAIA Level 4 Warrior - 40/40/20 0: Can attack Flying Monsters. BLUE EYES WHITE DRAGON Level 4 Dragon - 50/40/30 - Flying ----------| BOOSTER 2 CARBONARA WARRIOR Level 1 Warrior - 10/10/10 0: Increase the Attack Strength of all Warrior Type Monsters in the Dungeon by 10. JELLYFISH Level 1 Beast - 10/10/10 0: Increase the Defense Strength of all Beast Type Monsters in the Dungeon by 10. PARROT DRAGON Level 1 Dragon - 10/10/10 - Flying 0: Increase the Defense Strength of all Dragon Type Monsters in the Dungeon by 10. HIDDEN THIEF Level 1 Item When a Monster moves over the [Hidden Thief], destroy 1 Trap Crest it its player's Crest Pool. KILLER BEE Level 1 Beast - 10/10/10 0: Can attack Flying Monsters. BLUE NINJA Level 1 Warrior - 10/10/10 M x 1: For 1 turn, this Monster can Fly. RUIZ Level 1 Beast - 10/10/10 POWER UP ZONE Level 1 Item A Monster that moves over the [Power Up Zone] must stop on it. That Monster's Attack Strength is increased by 20. That Monster cannot move during that turn. Afterward, the [Power Up Zone] is destroyed. ROCK DEMON OGRE ROCK Level 1 Magic - 10/10/10 0: Increase the Defense Strength of all Magic Type Monsters in the Dungeon by 10. DARK CHIMERA Level 2 Magic - 10/10/10 - Flying M x 2: Destroy 1 Magic Crest in your opponent's Crest Pool. ASSASSIN Level 2 Warrior - 20/20/10 T x 3: When an opponent's Monster's ability is activated, seal away that ability. WALL-GUARDIAN DRAGON Level 2 Dragon - 10/10/10 - Flying 0: While this Monster is in the Dungeon, all Monster lose Tunneling. CATS FAERIE Level 2 Beast - 10/10/10 M x 2: Destroy 1 Trap Crest in your opponent's Crest Pool. GREMLIN Level 2 Magic - 10/10/10 0: While this Monster is in the Dungeon, all Monster lose Flying. EARTH-EATING DRAGON Level 2 Dragon - 30/10/10 M x 4: Put 1 Earth Counter in the Dungeon. A Die cannot be placed where there is an Earth Counter. ROCK SOLDIER Level 2 Magic - 20/10/30 M x 2: Remove 1 Earth Counter from the Dungeon. YARANZO Level 2 Undead - 20/10/10 0: Exchange any 3 Crests in your Crest Pool for 1 Crest of your choice. BULL DEMON Level 2 Beast - 20/20/20 GODDESS OF OPPOSITES Level 3 Warrior - 20/20/30 M x 4: Sacrifice the [Goddess of Opposites]. If you failed to Dimension this turn, roll the dice again. MAKYANON Level 3 Magic - 30/20/20 T x 4: Exchange an enemy Monster's Attack Strength with this Monster's Attack Strength. CURSE OF DRAGON Level 3 Dragon - 20/20/20 - Flying BEAUTIFUL SLAYER Level 3 Warrior - 20/10/10 DEMON SUMMON Level 4 Magic - 40/40/20 BLACK DEMON'S DRAGON Level 4 Dragon - 40/40/40 - Flying RED EYES BLACK DRAGON Level 4 Dragon - 30/40/20 - Flying ----------| BOOSTER 3 MOUNTAIN WARRIOR Level 1 Beast - 20/10/10 ROACH Level 1 Beast - 10/10/20 0: Can attack Flying Monsters. MAN-EATING BUG Level 1 Beast - 10/10/10 MUSHROOM MAN Level 1 Beast - 10/10/10 MAMMOTH SKELETON Level 1 Beast - 10/10/10 - Tunneling 0: Increase the Attack Strength of all Beast Type Monsters in the Dungeon by 10. DEVIL FRANKEN Level 1 Beast - 20/10/20 MURDER CIRCUS Level 1 Magic - 10/10/10 SHROUDED MAGICIAN TAO Level 1 Magic - 10/10/10 DANCING ELF Level 1 Warrior - 20/20/10 BOW-DRAWING MERMAID Level 1 Warrior - 10/10/10 HATCHLING DRAGON Level 1 Dragon - 10/10/10 0: Increase the Attack Strength of all Dragon Type Monsters in the Dungeon by 10. SWORDSWOMAN KANAN Level 2 Warrior - 20/20/10 DARK ARMOR ZOMBIE Level 2 Undead - 10/20/10 0: While this Monster is in the Dungeon, all Monsters cannot move. At the end of the turn, put 1 damage counter on this Monster. GRAVITY ORB Level 2 Item All Monsters require twice as many Movement Crests to move. When this Item is dimensioned, activate it. DARK DRAGON Level 2 Dragon - 20/20/20 SHADOW GHOUL Level 2 Undead - 30/10/10 0: Increase this Monster's attack strength by 10 for each of your Monsters that is destroyed. HERCULES BEETLE Level 2 Beast - 20/10/30 WILD RAPTOR Level 2 Beast - 20/20/10 MEGASONIC EYE Level 2 Magic - 10/10/10 0: When this Monster is Dimensioned, add 1 Crest of your choice to your Crest Pool. Your opponent adds 2 Crests of 1 type the he or she chooses to his or her Crest Pool. CACTUS Level 3 Beast - 30/20/20 M x 1: Can attack an enemy up to 2 spaces away. After activating this effect, put 1 damage counter on [Cactus]. SLOT MACHINE AM-7 Level 3 Magic - 30/20/20 METEOR DRAGON Level 3 Dragon - 30/30/30 - Flying ILLUSIONIST NO FACE Level 3 Magic - 10/20/30 BLACK MAGICIAN Level 4 Magic - 30/40/20 ELECTRIC GUARDIAN - SANGA Level 4 Magic - 30/30/30 T x 3: Change an effect that targets [Electric Guardian - Sanga] to another of your Monsters. ----------| BOOSTER 4 PHANTOM BEAST KING - GAZELLE Level 1 Beast - 20/10/20 M x 2: Increase the attack strength of all other Beast Type Monster by 10. SACRIFICE Level 1 Magic - 10/0/0 M x 10: Sacrifice [Sacrifice]. Permanently gain control of 1 of your opponent's Monsters. That Monster is moved to the spot where [Sacrifice] was sacrificed. BABY DRAGON Level 1 Dragon - 10/10/10 - Flying 0: The Monster does not receive modifiers to its attack and defense strengths during Battle. KURIBO Level 1 Magic - 10/10/10 T x 6: Switch this Monster with 1 of your other Monsters. TIME MAGICIAN Level 1 Magic - 10/0/10 0: When this Monster is Dimensioned, destroy the Monster in the Dungeon with the lowest attack strength. If there are 2 or more, choose the target. THOUSAND DRAGON Level 2 Dragon - 20/30/20 0: When Dimensioned, you must pay 3 Crests or sacrifice this Monster. ELVEN SWORDSMAN Level 2 Warrior - 10/20/10 A x 1: Increase this Monster's attack strength by 10 for each Attack Crest. (You can only use this once per turn.) A x 1: Increase this Monster's defense strength by 10 for each Defense Crest. (You can only use this once per turn.) CATAPULT TURTLE Level 2 Beast - 20/10/30 M x 3: When this Monster is Dimensioned, destroy 1 Monster in the Dungeon with Flying. HARPY LADY Level 2 Beast - 20/10/10 - Flying M x 3: When this Monster is Dimensioned, destroy 1 Monster in the Dungeon with Tunneling. WINGED ILLUSION BEAST - CHIMERA Level 2 Beast - 20/20/10 - Tunneling T x 2: For 1 turn, this Monster can Fly. BLACK MAGICIAN GIRL Level 2 Magic - 20/20/20 2: Add a Magic Crest to your Crest Pool. BUSTER BLADER Level 3 Warrior - 30/40/10 0: Cannot be the target of attacks or effects from Dragon Type Monsters. MAGICIAN OF BLACK CHAOS Level 4 Magic - 40/40/30 CHAOS SOLDIER Level 4 Warrior - 50/40/30 PERFECTLY EVOLVED GREAT MOTH Level 4 Beast - 50/40/40 - Flying REVOLVER DRAGON Level 4 Dragon - 40/30/30 M x 4: Sacrifice 1 of your Monsters. Put 2 damage counters on 1 of your opponent's Monsters. BLUE EYES ULTIMATE DRAGON Level 4 Dragon - 60/50/40 0: Regardless of the number of Movement Crests you use, this Monster can only move 1 space per turn. ----------| BOOSTER 5 ROCKET WARRIOR Level 1 Warrior - 20/20/10 M x 1: For 1 turn, this Monster can Fly. M x 1: For 1 turn, this Monster can Tunnel. FLAME SWORDSMAN Level 2 Warrior - 20/20/20 MAGNET WARRIOR ALPHA Level 2 Warrior - 20/20/10 0: While a [Magnet Warrior Gamma] is in the Dungeon, increase this Monster's defense strength by 10. MAGNET WARRIOR BETA Level 2 Warrior - 20/10/20 0: While a [Magnet Warrior Alpha] is in the Dungeon, increase this Monster's attack strength by 10. MAGNET WARRIOR GAMMA Level 2 Warrior - 20/10/20 0: While a [Magnet Warrior Beta] is in the Dungeon, increase this Monster's HP by 10. CYCLOPS Level 2 Beast - 10/20/10 HARPY'S PET DRAGON Level 3 Dragon - 30/20/20 - Flying 0: While a [Harpy Lady] is in the Dungeon, increase this Monster's attack and defense strengths by 20. T x 2: For 1 turn, [Harpy's Pet Dragon] loses Flying. DARK DEMON - GILFAR DEMON Level 3 Magic - 10/30/30 - Flying M x 1: This ability can only be activated when this Monster does damage to an enemy Monster. The Monster that the damage is done to cannot move during your opponent's next turn. T x 2: For 1 turn, target a Monster to lose Flying. CANNON SOLDIER Level 3 Magic - 20/10/10 M x 3: Sacrifice 1 Monster other than this one. Destroy 1 enemy Monster. LEVIATHAN Level 3 Beast - 30/20/20 ANDROID PSYCHO SHOCKER Level 3 Warrior - 10/10/10 0: When Dimensioned, destroy all Trap Crests in your opponent's Crest Pool. M x 2: Destroy all Trap Crests in your opponent's Crest Pool. JUDGE MAN Level 3 Warrior - 20/40/10 M x 5: This effect can only be used one during your turn. If you failed to Dimension this turn, roll the dice once more. MILLENNIUM SHIELD Level 3 Warrior - 10/0/40 0: [Millennium Shield] cannot Move. M x 1: Move [Millennium Shield] 1 space. FIRE WING PEGASUS Level 3 Beast - 20/30/20 - Flying TORTURE MACHINE Level 3 Magic - 20/20/30 MAGNET VALKYRION Level 4 Warrior - 30/40/40 0: If you have an [Alpha], [Beta] and [Gamma] in the Dungeon, this Monster can be summoned with only 1 Blue (Level 4) Summon Crest. ----------| BOOSTER 6 WYVERN WARRIOR Level 1 Beast - 10/20/10 - Tunneling 0: When Battling, if the attacked enemy Monster is a Warrior Type Monster, increase this Monster's attack strength by 20 for the Battle. TIGER AXE Level 1 Beast - 10/20/10 0: When Battling, if the attacked enemy Monster is a Magic Type Monster, increase this Monster's attack strength by 20 for the Battle. LEGENDARY FISHERMAN Level 1 Warrior - 20/10/10 M x 5: Can only be activated when this Monster is Dimensioned. Destroy 1 Beast Monster in the Dungeon. TEMPTRESS NUVIA Level 1 Undead - 10/10/10 - Tunneling M x 3: For 1 turn, all Warrior Type Monsters cannot defend normally. T x 6: Can only be activated when receiving an attack from an enemy Monster. Negate that attack, and move that Monster 1 space in any direction. BLOOD VORS Level 1 Beast - 10/20/10 3: Can attack without using an Attack Crest. 0: When Battling, if the attacked enemy Monster is a Dragon Type Monster, increase this Monster's attack strength by 20 for the Battle. DRAGON EGGER Level 2 Dragon - 20/20/10 3: Add 3 Defense Crest to your Crest Pool. LORD OF DRAGONS - DRAGON RULER Level 2 Magic - 10/10/10 6: Sacrifice this Monster. Move 1 of your Dragon Type Monsters to the spot where this Monster was sacrificed. M x 3: For 1 turn, control an opponent's Dragon Type Monster. DUNAMIS VALKYRIA Level 2 Magic - 20/20/20 M x 3: Permanent increase the defense strength of 1 of your other Monsters by 10. M x 3: Permanently reduce the attack strength of 1 enemy Monster. BLACK CAT WARRIOR - PANTHER WARRIOR Level 2 Warrior - 20/30/10 0: When Battling, if the attacked enemy Monster is a Dragon Type Monster, increase this Monster's attack strength by 20 for the Battle. M x 2: If this Monster already attacked Normally this turn, this Monster can attack Normally again. IRON KNIGHT GEAR FREED Level 2 Warrior - 10/10/30 T x 3: Can only be activated when your Dungeon Master is attacked. Sacrifice this Monster. Negate that attack against your Dungeon Master. 3: Can defense without using a Defense Crest. INSECT QUEEN Level 3 Beast - 30/20/30 M x 4: Place 1 Earth Counter on 1 space that is not part of the Dungeon. (It's not a Monster, and occupies 1 space.) 0: Increase this Monster's attack strength by 10 for each of your other Beast Type Monsters in the Dungeon. MAGICAL GIGA CYBER Level 3 Magic - 20/20/20 0: While this Monster is in the Dungeon, Magic Crests that show up on a Dice Roll are doubled. M x 3: Add 1 Attack Crest to your Crest Pool. DARK EYES ILLUSIONIST Level 3 Magic - 10/10/10 T x 4: Negate the special effects of an attack that target 1 Monster. M x 4: For 1 turn, the Type of all Monsters in the Dungeon change to 1 of your choice. BLACK MAGICIAN (PANDORA VERSION) Level 3 Magic - 20/30/20 3: Can attack without an Attack Crest. M x 6: For 1 turn, Monsters other than this one that have acted can act again. (Move or Normal Attack.) METEOR BLACK DRAGON Level 4 Dragon - 30/40/10 - Flying M x 1: For 1 turn, can move as it did not have Flying. SEALED EXODIA Level 4 Magic - 20/20/20 0: While this Monster is in the Dungeon, all Crests on Dice Rolls are doubled. 0: This Monster can only be attacked by Monsters that have Flying or Tunneling. THE GOD OF OBELISK Level 4 Warrior - 60/60/60 0: Requires 3 Movement Crests to Move 1 space. M x 4: This effect can only be used when Dimensioned. When Dimensioned, put 1 damage counter on each other Monster. ----------| BOOSTER 7 PENGUIN SOLDIER Level 1 Beast - 10/20/20 0: When this Monster is Dimensioned, place 1 Monster adjacent to its Dungeon Master. DEATH HAMSTER Level 1 Beast - 10/20/10 2: This effect can be used only once during your turn. Do your Dice Roll again. UNDEFEATED GENERAL - GENERAL FREED Level 2 Warrior - 20/20/20 M x 3: Remove 1 damage counter from 1 of your Monsters within 6 spaces of this Monster. BIG SHIELD GUARDER Level 2 Warrior - 20/10/40 1: Can defend without a Defense Crest. If this effect is used, this Monster's defense strength is permanently reduced by 10. DEMON'S DIE Level 2 Magic - 20/20/10 T x 4: Roll a six-sided die. For 1 turn, reduce the defense strength of 1 pf your opponent's Monsters by 10 times the die roll. *NOTE: The Demon's "hands" are empty. You are supposed to put the red die from the Jounouchi Structure Deck in its hands. ANGEL'S DIE Level 2 Magic - 20/10/20 M x 4: Roll a six-sided die. For 1 turn, increase the attack strength of 1 of your Monsters by 10 times the die roll. *NOTE: The Angels's "hands" are empty. You are supposed to put the blue die from the Jounouchi Structure Deck in its hands. DARK HERO ZOMBIRE Level 2 Undead - 40/20/10 - Tunneling T x 3: For 1 turn, increase this Monster's attack or defense strength by 20. After activating this effect, put 1 damage counter on this Monster. AVATAR OF APOPHIS Level 2 Undead - 10/30/20 - Tunneling T x 1: Can only be activated when an enemy Monster moves by or stops adjacent to this Monster. Put 1 damage counter on that Monster. GARNESHIA ELEPHANTES Level 3 Beast - 40/30/20 0: When this Monster has 2 or more damage counters on it, permanently increase this Monster's defense strength by 10. MILLENNIUM NEANDERTHAL Level 3 Warrior - 40/30/20 0: When this Monster has 2 or more damage counters on it, permanently increase this Monster's attack strength by 10. THOUSAND EYES SACRIFICE Level 3 Magic - 20/0/0 M x 5: Sacrifice [Thousand Eyes Sacrifice]. Gain control of 1 of your opponent's Monsters. That Monster is moved to the spot where [Thousand Eyes Sacrifice] was sacrificed. DEMON KING OF THE UNDERWORLD - HA DES Level 3 Undead - 20/20/30 T x 3: This effect can only be used once during an opponent's turn. Put 1 damage counter on each of your opponent's Monsters within 4 spaces from this Monster. TYRANT DRAGON Level 3 Dragon - 30/30/20 - Flying M x 3: For 1 turn, the number of Movement Crests needed to move this Monster 1 space becomes 1. A x 3: For 1 turn, reduce the defense strength of a Monster this one attacks to 0. MASKED BEAST DEATH GUARDIUS Level 4 Beast - 30/50/30 D x 2: Can only be activated when this Monster is destroyed. Permanently gain control of 1 of your opponent's Monsters. DARK NECROPHIA Level 4 Magic - 20/40/20 T x 3: Can only be activated when this Monster is destroyed. Permanently gain control of 1 of your opponent's Monsters. BLACK-ROBED SAGE Level 4 Magic - 30/30/30 0: When this Monster is Dimensioned, the number of Magic Crests in your Crest Pool becomes 10. SAINT DRAGON - GOD OF OSIRIS Level 4 Dragon - 60/60/60 - Flying 0: Requires 4 Movement Crests to Move 1 space. T x 1: Activate when an enemy Monster is Dimensioned. Put 1 damage counter on the Dimensioned Monster. ----------------------------------------------------------------- Fin.