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LEGENDARY GAMBLER Permanent Trap If your opponent rolls a die by a card effect, you roll a die. If your roll is higher, negate that effect. |
Mask The Rock | |
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ANCIENT CITY Field Magic If [Ancient Key], [Ancient Giant] and [Ancient Book] are all on the Field, sacrifice them all to Special Summon a [Ancient Dragon] from your deck, hand or Cemetery. While [Ancient City] is in play, Special Summon an [Ancient Dragon] during the end phase of a turn in which it was destroyed. |
Mask The Rock | |
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ANCIENT GIANT Earth/Rock/5/2200/1100 If this card is attacked while face-up, this card's controller receives 300 points of damage. |
Mask The Rock | |
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ANCIENT KEY Permanent Magic Special Summon 2 [Ancient Giant Token] (ATT 400/DEF 2000/LV 3/Earth/Rock). (They can't be sacrificed for a sacrifice summon.) When these tokens change from attack mode, to defense mode, to attack mode, can play [Ancient Door] from deck, hand or Cemetery. |
Mask The Rock | |
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ANCIENT BOOK Permanent Magic Can switch 1 card from hand with top card of deck. During your Standby Phase, discard 1 card from your hand. If you don't, destroy this card. |
Mask The Rock | |
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ANCIENT DOOR Normal Magic Can only be played by the effect of Ancient Key. |
Mask The Rock | |
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ANCIENT DRAGON Dark/Dragon/8/2800/2100 If this card destroys an opponent's Monster as a result of Battle, destroy all of your opponent's defense mode Monsters. |
Mask The Rock | |
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SHUKKETSU! LANDOSTAR TASK FORCE Normal Magic Special Summon all Level 3 or lower Monsters from your hand with [Landostar] in their names in face-up attack mode. |
Jounouchi | |
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LANDOSTAR GUNMAN Earth/Warrior/3/900/???? |
Jounouchi | |
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LANDOSTAR KNIGHT ????/Warrior/?/????/???? |
Jounouchi | |
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LANDOSTAR MARTIAL ARTIST Earth/Warrior?/3/1000/500 |
Jounouchi | |
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KUNG FU NYAN NYAN Earth/{Warrior?}/4/1700/???? If it doesn't attack, increase its attack strength by 300. |
Vivian | |
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VALLEY OF THE FIVE COLORS Normal Magic Sacrifice a [Master Kyonshii] and [Kung Fun Nyan Nyan] in play and activate. Special Summon 1 [Dragon Lady] from your hand or deck. |
Vivian | |
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DRAGON LADY ????/????/7/2500/???? Once per turn, Instead of attacking, can destroy opp Magic/Trap card on the Field. |
Vivian | |
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IMPACT BLAST? Normal Magic Do 1000 damage to a player that had a Magic/Trap card destroyed during this turn. |
Vivian | |
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LANDOSTAR SHOT Equipment Magic {Equip only on a Landostar Gunman. Increase the Equipped Monster's attack strength by 500. {Other effect not readable.}} |
Jounouchi | |
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JUDGEMENT OF WODAN Counter Trap You can activate this card when an opponent's Monster attacks. Each 1 Magic card from your hand with the top card of your deck, then shuffle. Negate the attack of your opponent's Monster, and the Battle Phase is ended. |
Sieg | |
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GODDESS OF THE EARTH - GUIDANCE OF ELDA Normal Magic Send 1 Magic card from your hand to the Cemetery. Put 1 Trap card from your Cemetery into your hand. |
Sieg | |
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WALKUREN RITT Normal Magic Special Summon all Monster cards from your hand with "Walkure" in their names. Monsters Special Summoned by this effect are returned to your deck at the end of the turn, and your deck is shuffled. |
Sieg | |
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WALKURE TSUVAITO Light/Angel/5/1600/1600 When this card is successfully Normal Summoned, Special Summoned or Reverse Summoned, destroy 1 of your opponent's Monsters in play. |
Sieg | |
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WALKURE ARUTESTO Light/Angel/5/1600/???? {Remove 1 Monster in your opponent's Cemetery from the game. Until the End Phase, this card's attack strength becomes the attack strength of the removed Monster.} |
Sieg | |
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HYPER REFRESH Instant Magic You can activate this card if you have no Monsters in play, and the total attack strengths of the Monsters on your opponent's Field are greater than your Life Points. Double your Life Points. |
Jounouchi | |
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BOND WITH FLIKKA Normal Trap Remove a [Judgement of Wodan] in your Cemetery from the game, and negate all Battle damage during this turn. |
Sieg | |
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TREASURE OF NIEBELUNG Normal Magic {Equip 1 [Ring of Niebelung] from your deck on an opponent's Monster. [Rig of Niebelung] is put into your opponent's Magic/Trap Zone. Draw 5 cards.} |
Sieg | |
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RING OF NIEBELUNG Equipment Magic {Your opponent can't control the Equipped Monster. During this card's controller's Draw Phase, he or she draws 2 cards instead of 1. If any of the cards drawn are a Monster card, 1 of them must be discarded.} |
Sieg | |
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WORSHIP OF THE GODDESS URD Permanent Magic {Once per turn, you can guess the name of a face-down card on your opponent's Field. If correct, remove that card from the game.} |
Sieg | |
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GUIDANCE OF THE GODDESS VERTHANDE Permanent Magic {Once per turn, you can guess the type (Monster, Magic or Trap) of the top card of your opponent's deck. If correct, Special Summon it in face-down defense mode on your opponent's Field without restrictions.} |
Sieg | |
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PROCLAMATION OF THE GODDESS SKULD Permanent Magic {Once per turn, you can look at the top 3 cards of your opponent's deck and return them in any order.} |
Sieg | |
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FLAMES OF LOHGE Permanent Trap Your opponent's Monsters with attack strength of 2000 or less can't attack. If a Monster attacks, this card is destroyed. When this card is removed from the Field, you can Special Summon a [Wakure Brunhilde] from your hand or deck. |
Sieg | |
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SWAN MAIDEN Normal Magic Special summon 1 Monster from your hand with [Walkure] in its name. |
Sieg | |
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APPLE OF FREYA Normal Trap When this card is removed from the Field, draw 1 card from your deck. |
Sieg | |
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WALKURE BRUNHILDE Light/Angel/7/1800/2000 This card isn't affected by your opponent's Magic effects. This card's attack strength is increased by 300 for each Warrior and Dragon Sub-Type Monster on the Field. If this card would be destroyed by another Monster in Battle, you can reduce this card's defense strength by 1000 and it is not destroyed. |
Sieg | |
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SPIRIT SWORD - NOTUNG Equipment Magic Increase attack strength by 400. When this card is Equipped, destroy all Dragon Sub-Type Monsters on your opponent's Field, and remove them from the game. Also, Dragon Sub-Type Monsters that are battled by the Equipped Monster are destroyed. At that time, even if the attack strength of the Equipped Monster is lower than the opposing Monster, it does not receive damage. |
Sieg | |
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BRIDGE TO THE BEYOND - BIVUROST Normal Magic You can activate this card if you have a Monster in play with [Walkure] in its name. During this turn, the attack strength of 1 [Walkure] in play is increase by 500 for each of your opponent's Monsters that have been removed from the game. |
Sieg | |
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FOREST WOLF Earth/????/3/1800/???? {Takes time to digest. If destroyed this card is destroyed, Special Summon the eaten Monster to opponent's Field.} |
Leon | |
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CURSE OF THORNS Permanent Magic {Choose 1 card in your opponent's Cemetery. While this card is on the Field, the effect of the Monster is negated.} |
Leon | |
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SEA BIRD GRYPHE ????/????/4/1500/???? {When this card is {Normal? Reverse? Special?} Summoned, destroy 1 of your opponent's Magic/Trap cards.} |
Leon | |
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CANDY HOUSE Permanent Magic {During your opponent's Standby Phase, increase the attack strength of {1? all} Monster on your opponent's Field by 600. If a Monster's attack strength is increase to 2500 or more by this effect, destroy that Monster, and you gain 500 Life Points.} |
Leon | |
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CINDERELLA Light/Angel/4/300/600 When Summoned, Special Summon 1 [Pumpkin Coach] from your deck, hand or Cemetery. You can Equip a [Glass Slippers] from your deck, hand or Cemetery. |
Leon | |
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PUMPKIN COACH ????/????/?/????/???? While this card is on the Field, [Cinderella] can attack your opponent directly. |
Leon | |
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GLASS SLIPPERS Equipment Magic {Can only be initially Equipped on Cinderella? When the Equipped Monster attacks successfully, move this card to an opponent's Monster. That Monster can't attack [Cinderella], and reduces its attack strengh by 1000. If the Monster this card is Equipped on is destroyed, return this card to [Cinderella], and increase its attack strength by 1000.} |
Leon | |
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RUBY DRAGON Air/Dragon/4/1600/???? |
Rebecca | |
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OYAYUBI KID Earth/????/1/????/???? |
Leon | |
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INCREASED TRAINING Normal Magic Sacrifice 1 [Oyayubi Kid] that has been on the Field for 1 turn. Special Summon a [Grove Armor] from your deck or hand |
Leon | |
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GROVE ARMOR ????/????/?/2600/???? |
Leon | |
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DIAMOND HEAD DRAGON Light/Dragon/8/ ? /2800 Can only be summoned by a [Revival of the Diamond Blade]. This card's attack strength is equal to the attack strength of the Dragon Sub-Type Monster sacrificed for the [Revival of the Diamond Blade], increased by 1000. |
Rebecca | |
| DRAGON LADY Can't summon other Monsters this turn? | ||
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FUU-RAI-KEN Equipment Magic {Equip only on a Dragon Lady? Increase the Equipped Monster's attack strength by 300. You can reduce the Equipped Monster's attack strength by half to continue to attack one more time.} |
Vivian | |
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ZAN-SETSU-KEN Instant Magic You can activate this card if an Equipped Warrior declare a Battle. Negate and destroy an opponent's Trap or Magic card that resulted from that Monster's attack. |
Vivian | |
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KI-RYU-TEN-BUU Instant Magic Send 4 Dragon Sub-Type Monsters from your deck to the Cemetery. Increase a Monster's? attack strength by 1200. |
Vivian | |
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COINS FROM THE STARS Normal Magic Give the rest of your hand to your opponent. Draw a number of cards equal to what you gave to your opponent. |
Leon | |
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WAKE FROM 100 YEARS Normal Magic Sacrifice [Curse of Thorns]. Special Summon a [Thorn Princess] from your hand or deck. |
Leon | |
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THORN PRINCESS Earth/Magic User/4/????/1200 Can only be Special Summoned by a [Wake From 100 Years]. When Special Summoned, gain control of 1 of your opponent's Monsters. |
Leon | |
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WALKURE DORITTO Light/Angel/4/1000/1600 Increase this card's attack strength by 100 times the number of your opponent's Monsters removed from the game. |
Sieg | |
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PRANK OF THE GODDESS OF TIME Normal Magic (SAYS Instant Magic) Skip 1 turn, to your turn's Battle Phase. |
Sieg | |
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CLONE DRAGON Light/Dragon/4/ ? / ? When a Monster of yours is Normal Summoned, you can Special Summon this card from your hand. This card's attack and defense strengths are equal to the base attack and defense strengths of that Monster. When this card attacks, you lose 1000 Life Points. |
Kaiba | |
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WALKURE'S EMBRACE Normal Magic Change 1 Walkuren on your Field to defense mode. Remove 1 opponent's Monster on the Field from the game. |
Sieg | |
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FLAT LV 4 Normal Trap You can activate this card when 1 of your Monsters is destroyed. Each player may Special Summon 1 Level 4 Monster from his or her deck. |
Kaiba | |
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BATTLE CHARIOT ????/????/?/????/???? Union? {Once per turn, can become an Equipment card and Equip on a Walkure or remove. Reduce the Equipped Monster's attack strength by half. The Equipped Monster can attack your opponent directly. If the Equipped Monster would be destroyed as a result of Battle, destroy this card instead.} |
Sieg | |
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WINGS OF PEGASUS Normal Magic You can acivate this card if a [Battle Chariot] is in your Cemetery. For this turn, reduce the attack strength of a Monster with [Walkure] in its name by half and it can attack your opponent directly. |
Sieg | |
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MAGNETIC ALMS Permanent Magic {When this card is activated, you gain 1000 Life Points. Each turn, that player names the amount of Magic cards used, and each player gains 500 times that amount. If don't use that number, 1000 damage.} |
Sieg | |
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FINAL CURTAIN OF LIGHTS Normal Magic Pay 1000 Life Points. Destroy {1? all?} Monster on each player's Field. Choose 1 Light Main-Type Monster at random from your Cemetery, and Special Summon it in face-up attack mode. Your opponent can Special Summon 1 Monster from his or her Cemetery in face-up attack mode with attack strength of 2000 or less. |
Sieg | |
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LITTLE RED RIDING HOOD Earth/Angel/3/800/1200 When this card is destroyed as a result of Battle, Special Summon 1 Level 4 or lower Warrior Sub-Type Monster from your deck. |
Leon | |
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FOREST ARCHER Earth/Warrior/3/1200/800 When this card is successfully Normal Summoned or Special Summoned, remove 1 Animal or Animal Sub-Type Monster on your opponent's Field from the game. |
Leon | |
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SEVEN GOATLINGS Earth/Animal/3/700/700 When this card is Normal Summoned or Special Summoned, destroy 1 of your opponent's Animal Sub-Type Monsters, and do its attack strength in damage to your opponent. |
Leon | |
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IRON HANS Earth/Warrior/4/1200/800 When this card is Normal Summoned, Reverse Summoned or Special Summoned, you can Special Summon 1 [Iron Knight] from your deck. |
Leon | |
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IRON KNIGHT ????/????/?/700/???? ???? |
Leon |