Yu-Gi-Oh! Trading Card Game
Doma Story Arc

Picture
Text
User
THE BINDINGS OF OREICHALCOS
Field Magic
{Your Monsters on the Field become Dark Monsters, and increase their attack strengths by 500. You can use your Magic/Trap Slots as Monster Slots. This card can't be destroyed by a non-Oreichalcos effect.}
Gurimo
BRAVE ATTACK
{Instant?} Magic
Total the attack strengths of face-up attack mode Monsters you control, and you can Battle 1 of your opponent's Monsters. At the end of the Battle Phase, destroy all your Monsters in attack mode.
Yugi
WATAPON
Light/Angel/1/200/300
If you draw this card outside of the Draw Phase, you can Special Summon it to your Field [in defense mode].
This card was recently release in the real card game as a promotional card for the English movie. It will also be available with a ticket purchase of the Japanese version of the movie in Japan.
Yugi
SHIELD WALL
Instant Magic
Special Summon 4 [Shield Token] (Rock/Earth/1/ATK 1000/DEF 1000) to your Field in defense mode. These tokens can't attack. If such a token is changed to attack mode, it's destroyed. (They cannot be sacrificed to summon.)
Gurimo
THE BLUE KNIGHT LEGION
Instant Magic
Discard any number of cards from your hand. Special Summon a number of [Blue Knight Token] (Warrior/Earth/1/500/500) to your Field in attack mode equal to the number of cards you discarded.
Gurimo
MAGICAL ACADEMY
Instant Magic
Discard 2 cards from your hand. Special Summon 1 Magic User Sub-Type Monster from your hand. (This Monster summon is treated as a Normal Summon.) Increase the summoned Monster's Level by 2, and increase its attack strength by 500. During the activated turn, negate your opponent's Magic and Trap effects that target the Monster summoned by this card.
Yugi
EYE OF TIMAEUS
Special Card
Yugi
TOON MASK
Normal Trap
You can activate this card when your opponent summons a Monster. Sacrifice 1 Toon Monster on your Field, and Special Summon a Toon Monster of your opponent's summoned Monster from your hand or deck.
Amelda (as Pegasus)
TREASURE OF GRIEF
Permanent Magic
During your Battle Phase, if 1 of your Monsters battles an opponent's Monster but did not destroy it, you can put 1 card from your deck into your hand.
Kaiba
TOON ROLLBACK
Normal Magic
You can activate this card if the attack of a Toon Monster is ended by an opponent's Trap. During this turn, you can go through one more Battle Phase.
Amelda (as Pegasus)
BALROG
Fire/????/(4?)/1000/????
{Increase this card's attack strength by 500 for each Fire Main-Type Monster on the Field. At the end of your Battle Phase, Special Summon Monsters destroyed by this card as a result of Battle to your Field in face-up attack mode. Monsters Special Summoned by this effect become Fire Main-Type Monsters, and lose all effects. If this card is destroyed, so are the Monsters Special Summoned by this card's effect.}
Amelda
FLAMES OF AETONICS
Normal Magic
Destroy all non-Demon and non-Fire Sub-Type Monsters on the Field. Special Summon 1 Demon or Fire Sub-Type Monster from {your} Cemetery. During a turn in which you activate this card, you can't Battle.
Amelda
FIRE WHIP
Normal Magic
{You can activate this card only if you have a Demon or Fire Sub-Type Monster on your Field.} Special Summon all Monsters destroyed during this turn to your Field, as Fire Main-Type Monsters. Monsters Special Summoned by this card's effect can't attack the turn they are Special Summoned.}
Amelda
FANG OF CRITIAS
Special Card
Kaiba
DEATH VIRUS DRAGON
????/????/?/1900/????
Fusion: [Fang of Critias] + [Deck Destruction Virus of Death]
While this card is on the Field, destroy all {other} Monsters with attack strength of 1500 or higher.
Kaiba
CONTAGIOUS INSANITY
Instant Magic
{You can activate this card when an opponent's Monster attacks a does Battle damage to you. Destroy the attacking Monster, and do half of the damage done to you to your opponent}.
Amelda
DEMON THREE PANEL MIRROR
Normal Trap
During this turn, you may Special Summon a number of Copy Tokens of a Monster you have on the Field equal to the number of Monsters summoned by your opponent other than a Normal Summon. (A Copy Token's attack strength, defense strength, Level, Sub-Type and Main-Type are the same as the chosen Monster). These Copy Token Monsters can't attack during your turn.
Mai
HARPY LADY - SUZAKU FORMATION
Normal Trap
You can activate this card if there are 2 or more [Harpy Lady] on the Field. Battle Damage done by an opponent's Monster becomes 0.
Mai
HARPY LADY - HOUOU FORMATION
Normal Magic
Destroy a number of your opponent's Monsters equal to the number of [Harpy Lady] on your Field. Reduce your opponent's Life Points by the total of the attack strengths of the destroyed Monsters. During this turn, Monsters with [Harpy] in their names can't attack.
Mai
COMPENSATION OF ARBITRATION
Normal Trap
Your opponent chooses 2 cards in his or her Cemetery. Your opponent shuffles those cards and this card. You choose 1 of the 3 of them. If that card is [Compensation of Arbitration], end this turn's Battle Phase, and your opponent puts the chosen 2 cards on top of his or her deck. If other than [Compensation of Arbitration], put the card you picked and [Compensation of Arbitration] in their owners' Cemeteries, and put the remaining card on top of your opponent's deck.
Jounouchi
HARPY FEATHER BURST
Counter Trap
You can activate this card when a Monster with [Harpy] in its name attacks. Negate the Special Effect of your opponent's Monster. After activating this card, the Battle Phase ends.
Mai
CLAW OF HELMOS
Special Card
Jounouchi
TIME MAGIC HAMMER
Equipment Magic
Combination: [Claw of Helmos] + [Time Magician]
{When the Equipped Monster attacks, you can choose to not calculate damage, and assign random numbers, from 1 to 6, to each of your opponent's Monsters. Remove those Monsters from the game at the beginning of your opponent's next turn. During each of your opponent's next Standby Phases, Special Summon one of the Monsters removed by this effect each turn, in order of the number assigned to them.}
Jounouchi
TREASURE OF THE GUARDIAN GODDESS
Permanent Magic
When this card is activated, discard 5 cards from your hand, then draw 2 cards from your deck. While this card is on the Field, this card's effect increases the number of cards you draw during your Draw Phase by 1.
Rafael
BACKUP GUARDER
????/????/?/????/2200
{During your turn, you can move Equipment Magic cards to your other Monsters on the Field.}
Rafael
KURIBO SIBLINGS
????
Sacrifice a Level 5 Monster on your Field. Special Summon ????
Yugi
KURIBA
Dark/Demon/1/300/(200?)
Combine the Kuribo Siblings. Special Summon 1 [Kuribabilon].
Yugi
KURIBABILON
Dark/Demon/5/?/200
{This card can only be Special Summoned by the effect of a [Kuriba]. This card's attack strength is the the total of the Kuribo Siblings sacrificed to summon it.}
Yugi
PUMP UP
Normal(?) Magic
Double a Monster's attack strength for this turn.
Yugi
SANCTITY OF THE BURIED
Normal Magic
This card is activated from your Cemetery, when your opponent declares an attack. Remove 5 cards in your Cemetery from the game. Negate that attack.
Rafael
MAGIC POWER OF THE PURE GRAVEYARD
Permanent Magic
During each turn, do 100 damage to your opponent for each Monster in his or her Cemetery. If you have any Monster cards in your Cemetery, this card is destroyed.
Rafael
KURIBI
Dark/Demon/1/300/(200?)
Once, you can reduce the attack of another Monster on the Field to 0 and negate that attack.
Yugi
DRAGON KNIGHT BLACK MAGICIAN GIRL
????/????/?/2600/????
Combination: [Eye of Timaeus] + [Black Magician Girl]
When this card attacks an opponent's Monster, you can discard 1 card from your hand to reduce the damage to 0, and destroy your opponent's Monster.
Yugi
SELF SACRIFICE
Instant? Magic
You can activate this card when a Monster is destroyed. Pay 1000 Life Points, and that Monster remains in play.
Rafael
SEAL OF ICE
Permanent Trap
The chosen Monster can't attack or be sacrificed. If the chosen Monster's attack strength changes, this card is destroyed.
Rafael
HELD IN ONE'S HAND
Normal Magic
Declare the name of a Magic card. If that card is in your opponent's hand, your opponent must use that card.
Yugi
PROVIDENCE OF THE DEAD
Instant Magic
Discard 2 cards from your hand, and you can even activate this card from your hand during your opponent's turn. When 1 of your Monsters is destroyed, end that turn's Battle Phase.
Rafael
RESTORE THE DEAD
Normal Magic
Shuffle 1 Monster from your Cemetery into your deck.
Rafael
SACRIFICE LIMIT
Permanent Trap
The number of Monsters that each player can sacrifice is 1 per turn.
Rafael
IRON CHAINS OF NIGHTMARES
Normal Magic
Reduce the attack strength of 1 Monster on the Field by 700, and you gain 700 Life Points. The chosen Monster can no longer attack or be sacrificed.
Rafael
HOLY GODDESS SWORD - EATOSU
Equipment Magic
Increase the Equipped Monster's attack strength by 300.
Rafael
GUARDIAN EATOSU
Air/Angel/8/2500/2000
This card can only be Normal Summoned, Reverse Summoned or Special Summoned if a [Holy Sword of the Goddess - Eatosu] is on your Field. If you have no Monsters in your Cemetery, you can Special Summon this card without sacrifices. Destroy a [Holy Sword of the Goddess - Eatosu] Equipped on this card. Remove cards from the top of your opponent's Cemetery from the game until you reach a non-Monster card. Increase this card's attack strength by the total attack strengths of the removed Monster cards.
Rafael
PHEROMONE WASP
Air/Insect/3/800/800
When this card completes a direct attack on your opponent, at the end of the Battle, you can Special Summon 1 Level 4 or lower Insect Sub-Type Monster from your deck.
Insector Haga
CARRIER
Normal Trap
You can activate this card when a face-up Insect Sub-Type Monster on the Field is attacked. You can exchange it with a Level 4 or lower Monster from your hand.
Insector Haga
PARASITE CATERPILLAR
????/Insect/?/800/????
{When this Monster is destroyed as a result of Battle, the Monster that destroyed it can't attack or change its mode. Three turns later, destroy that Monster, and Special Summon 1 [Poison Butterfly] to your opponent's Field.}
Insector Haga
HELLKITE PTERA
????/Dinosaur(?)/?/1400/????
{Unknown effect.}
Dinosaur Ryuzaki
HELLHORNZAURUS
Dark/????/6/2000/????
Fusion: [Hellkite Ptera] + [Fleet-Footed Gilazaurus]
During the turn that this card is summoned, it can attack your opponent directly.
Dinosaur Ryuzaki
GIANT REX
Earth/Dinosaur(?)/4/2000/????
{Unknown effect.}
Dinosaur Ryuzaki
DNA SPLIT
Normal Magic
Special Summon 1 [DNA Split Token] of a Level 3 or lower Insect Sub-Type Monster on your Field. (Same statistics.)
Insector Haga
JURASSIC HEART
Counter Trap
Negate and destroy the activate and effect of a Trap card that targets a Dinosaur Sub-Type Monster.
Dinosaur Ryuzaki
STARPLUSTER
Normal Magic
You can sacrifice 1 Monster on your Field to activate this card. Roll 1 six-sided die. If you have a Monster in your hand with a Level equal to the total of the sacrificed Monster's Level plus the die roll, you can Special Summon that Monster. If you don't have such a Monster in your hand, {rest is unknown}.
Jounouchi
NATURAL SELECTION
Normal Trap
This card can only be activated during your opponent's turn. Special Summon a copy of a chosen Monster, and destroy the chosen Monster. The Special Summoned Monster is destroyed at the end of your opponent's turn.
Yugi
ARMOR CENTIPEDE
????/????/5-6(?)/1600/????
Increase this card's attack strength by 500 for each Insect Sub-Type Monster it destroys as a result of Battle.
Insector Haga
CHAINS OF THE DEMON WORLD
Normal Trap
You can activate this card when an opponent's Monster is destroyed. Special Summon that Monster to your opponent's Field with its attack strength reduced by 700.
Dinosaur Ryuzaki
THE BLESSING OF BIRTH
Normal Trap
When a Monster is Special Summoned by a special effect, end your opponent's turn.
Jounouchi
POISON BUTTERFLY
????/????/?/2700/????
While this card is on the Field, this card's controller receives 500 damage during each of his or her Standby Phases.
Yugi, by Haga
REMOVE RESTRAINTS
Normal Magic
Sacrifice 1 [Iron Knight Gear Freed] on the Field. Special Summon 1 [Sword Master - Naked Gear Freed] from your hand, deck or Cemetery.
Released in the Flaming Eternity Set.
Jounouchi
SWORD MASTER - NAKED GEAR FREED
????/????/?/2600/????
{This card can't be Normal Summoned? This card can only be Special Summoned by the effect of [Remove Restraints]?} When this card is Equipped with an Equipment card, destroy 1 Monster on your opponent's Field.
Released in the Flaming Eternity set.
Jounouchi
RED EYES BLACK DRAGON SWORD
Equipment Magic?
Combination: [Claw of Helmos] + [Red Eyes Black Dragon]
Increase the Equipped Monster's attack strength by 1000. Increase the Equipped Monster's attack strength by 500 for each Dragon Sub-Type Monster {on the Field?}.
Jounouchi
INSECT SWARM
Normal Trap
Reduce the attack strength of all Monsters on the Field by 100. For each Monster that a player controls, he or she recieves 100 damage.
Insector Haga
BERSERKER SOUL
Instant Magic
Discard your hand to activate. Reveal cards from the top of your deck and put them into the Cemetery until you put 1 other than a Monster card. A Monster with an attack strength of 1500 or less can attack that many times.
Yugi
DIVINE WIND
Normal Trap
You can activate this card when the effect of a Monster that does damage is activated. Negate the damage done to you, reduce the (original) total by 500 and do that much damage to your opponent.
Yugi
OREICHALCOS GIGAS
????/????/?/400/????
When this card is destroyed and goes to a Cemetery, Special Summon it to your Field, and increase its attack strength by 500. Skip your next Draw Phase
Oreichalcos Soldier / Darts
EXCALIBUR
Equipment Magic
Double the Equipped Monster's attack strength. You can skip your Draw Phase. When you draw a card from your deck, destroy this card.
Yugi
PSYCHIC ARMOR HEAD
Earth/Machine - Armor/4/0/500
Only 1 Armor Monster can attack per turn. Also, if you have 2 or more Armor Monsters on the Field, when an Armor Monster is the target of an attack, that Armor Monster's controller can change the target of that attack to another of his or her Armor Monsters. During your turn's Draw Phase, instead of drawing a card, you can put 1 Armor Monster from your deck into your hand. If this card is in your Cemetery, during your Standby Phase, you may Special Summon this card from your Cemetery to your Field in face-up attack mode.
Varon
SUMMON DICE
Normal Magic
Pay 1000 Life Points. Roll 1 die. If the roll is [1] or [2], you can do 2 Normal Summons during this turn. If [3] or [4], you can Special Summon 1 Monster from your Cemetery. If [5] or [6], you can summon 1 Monster from your hand without sacrifices. (This summon is considered to be a Normal Summon.)
Otogi
GOD ORGUSS
Earth/Warrior/7/2500/2450
If a [Dice Dungeon] is on the Field, you can use a [Dimension Dice] to Special Summon this card.
Otogi
DOUBLECROSS ARMOR
Earth/Machine - Armor/6/0/0
[Standard Armor Effect.]
This card can't attack during your turn. When this card is the target of an attack, destroy that Monster, and do damage to your opponent equal to half of that Monster's attack strength. This card is destroyed at the end of that Battle.
Varon
MAGNET ARMOR
Normal Trap
Special Summon 1 Armor Monster {from your Cemetery} in face-up attack mode. At the end of the turn, destroy that Monster.
Varon
REVIVAL OF THE DIAMOND BLADE
Instant Magic
You can activate this card when a Dragon Sub-Type Monster is Special Summoned. Sacrifice the Special Summoned Dragon Sub-Type Monster, and Special Summon 1 [Diamond Head Dragon] from your deck. (Special Summon it to the Field of the controller of the sacrificed Dragon Sub-Type Monster in face-up attack mode).
Otogi
DIAMOND HEAD DRAGON
????/????/?/?/????
{This card can't be Normal Summoned? This card can only be Special Summoned by the effect of [Revival of the Diamond Blade]?} This card's attack strength is equal to the Dragon Sub-Type Monster's attack strength that was sacrificed to summon this card, plus 1000.
Rebecca, by Otogi
KC-1 CLAYTON
????/????/?/2000/????
Increase this card's attack strength by 500 for each [Tank Token] on the Field.
Amelda
STRIKE BATTALION
Normal Trap
You can activate this card if there is a [KC-1 Clayton] on the Field. Special Summon 3 [Tank Token] (Machine/Earth/4/500/1200) to your Field. These Monsters can't be sacrificed to summon.
Amelda
JUNK DEALER
Normal Magic
Special Summon up to 2 Machine and/or Warrior Sub-Type Monsters from your Cemetery in face-up attack mode. The base attack strengths of Monsters Special Summoned by this effect are halved. During the turn in which this card is activated, they can't attack and can't be sacrificed.
Amelda
SOLDIER REVOLT
Normal Trap
You can activate this card only during your Main Phase if you have face-up [Chemical Soldier], [Machine Soldier of the Demon Realm] and [Cypher Scouter] on your Field. Put your hand into your Cemetery, destroy all cards on the Field that your opponent controls. During the turn in which you activate this card, you don't get a Battle Phase.
Amelda
SKY FORTRESS COMBINATION
Normal Magic
Sacrifice 3 Monsters on your Field, and Special Summon 1 [Sky Fortress Ziggurat] from your deck.
Amelda
SKY FORTRESS ZIGGURAT
????/????/?/2500/????
This card can't be affected by the effects of your opponent's Magic and Trap cards. At the end of your turn, Special Summon 1 [Toy Robot Token] to your Field. Your opponent can only attack these [Toy Robot Tokens].
Amelda
TOY ROBOT BOX
Instant Magic
Discard 1 card from your hand to activate. Special Summon 3 [Toy Robot Token] (Machine/Air/1/0/0). [Toy Robot Token] can't attack. If a [Toy Robot Token] is on your Field, your opponent can't attack a Monster other than a [Toy Robot Token].
Amelda
TYRANT WING
Normal Trap
You can activate this card when an opponent attacks. This card becomes an Equipment card on a Monster, and increase the Equipped Monster's attack strength by 400, and the Equipped Monster can attack 2 times during a Battle Phase if your opponent has a Monster on the Field.
Kaiba
TYRANT BURST DRAGON
????/????/?/????/????
Combination: [Fang of Critias] + [Tyrant Wing]
This card can attack each of your opponet's Monsters on the Field. You can Equip (Dragon Sub-Type Monsters on this card)
(3400?)
Kaiba
ARMORED GRAVITATION
Normal Magic
Special Summon up to 4 Level 4 or lower Armor Monsters from your deck. At the end of the turn, put Monsters Special Summoned by this effect into your Cemetery.
Varon
BLOCKBUSTER ARMOR
Earth(?)/Machine(?) - Armor/?/0/????
[Standard Armor Effect.]
{Unknown effect.}
Varon
BIG BANG BLOW ARMOR
Earth(?)/Machine(?) - Armor/?/0/????
[Standard Armor effect.]
When this card is destroyed as a result of Battle, destroy all Monsters on the Field. Do damage to their controllers equal to the total of their attack strengths.
Varon
OVERBOOST ARMOR
Earth/Machine - Armor/3/0/(1000?)
[Standard Armor effect.]
{Your Armor Monsters on the Field aren't affected by Trap cards?}
Varon
ACTIVEGUARD ARMOR
Earth/Machine - Armor/4/0/(2000?)
[Standard Armor effect.]
{Reduce all Effect(?) damage done to you to 0?}
Varon
FULL ARMOR GRAVITATION
Normal Magic
Draw 10 cards from your deck. Special Summon all Armor Monsters of those drawn cards, remove all of the non-Armor Monsters there from the game that were not summoned.
Varon
BURNINGKNUCKLE ARMOR
Earth/Machine - Armor/3/0/1000
[Standard Armor effect.]
Increase this card's attack strength by 200 for each Armor Monster on the Field. When this card battles an opponent's Monster, reduce that Monster's attack stregth by this card's attack strength at the end of the Battle.
Varon
JETGAUNTLET ARMOR
Earth/Machine - Armor/4/0/1500
[Standard Armor effect.]
You can destroy this card to destroy an oppponent's attacking Monster.
Varon
BUSTERKNUCKLE ARMOR
Earth/Machine - Armor/3/0/0
[Standard Armor effect.]
Increase its attack strength by 200 for each Armor Monster on the Field.
Varon
ADVANCE SHIELD
Earth/Machine - Armor/3/1000/0
[Standard Armor effect.]
{Unknown effect.}
Varon
DATA BRAIN
Equipment Magic
Equip only on a [Psychic Armor Head]. When this card is destroyed by an opponent's Equipped Monster because of an Magic effect, during your turn, this card copies that card's text from the Cemetery. This card is destroyed during the End Phase of your turn.
Varon
BUSTERPILE ARMOR
Earth/Machine - Armor/4/0/0
[Standard Armor effect.]
Reduce all Battle Damage when this card attacks another Monster. Destroy the attacked Monster, and do 500 damage to your opponent.
Varon
LANDOSTAR GUNMAN
Earth/Warrior/3/900/1200
Jounouchi
ROCKET HELMOS CANNON
Equipment Magic
Combination: [Claw of Helmos] + [Rocket Warrior]
When the Equipped Monster attacks, destroy all of your opponent's Monsters on the Field.
Jounouchi
BLACKHOLESHIELD ARMOR
Earth/Machine - Armor/4/0/0
[Standard Armor effect.]
You can sacrifice this card to reduce all Battle Damage done to you to 0.
Varon
AURA ARMOR
Normal Trap
You can activate this card when your opponent attacks you directly, and you have 2000 or fewer Life Points. Negate that attack, and Special Summon 1 [Player Token] (Warrior/Earth/4) to your Field. When the [Player Token] is Special Summoned, your Life Points are halved. The [Player Token]'s Life Points are the same as the player's remaining Life Points.
Jounouchi
TREASURE OF FATE
Normal Magic
Roll 1 six-sided die. Draw a number of cards equal to the roll, and remove a number of cards from your deck from the game equal to the roll.
Jounouchi
RED EYES TRANSMIGRATION
Ritual Magic
Needed to summon a [Lord of the Red]. You must sacrifice a [Red Eyes Black Dragon] and a Warrior Sub-Type Monster from your hand and/or your Field.
Jounouchi
LORD OF THE RED
????/????/?/2400/????
When 2 Magic cards are played during a turn, after the resolution of that second Magic card, all Monsters on the Field are destroyed (other than this one).
Jounouchi
SHATTERING FIST
Normal Trap
You can activate this card when a Fusion or Ritual Monster directly attacks a player. End the Battle Phase, and Special Summon the components of that Monster to your opponent's Field.
Varon
PHOENIX GRAVITATION
Normal Magic
Special Summon 4 Armor Monsters from your Cemetery. At the end of the turn, cards summoned by this card's effect are destroyed.
Varon
TAKE ONE CHANCE
Normal Trap
Draw 1 card at random from your Cemetery, and activate it.
Jounouchi
BIG BANG DRAGON BLOW
Equipment Magic
Combination: [Claw of Helmos] + [Big Bang Blow]
Sacrifice 1 Monster on your Field to destroy all of your opponent's Monsters on the Field, and do damage to your opponent equal to the totals of their attack strength.
Jounouchi

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