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GRAVE SACRIFICE
Normal Monster Instead of sacrificing Monsters on the Field, you can remove 1 Monster in both player's Cemeteries to summon a high-level Monster. |
Malik |
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PLASMA EEL
Dark/Machine/4/500/1200 {When this card is Normal Summoned, Reverse Summoned or Special Summoned, you can Equip it on an opponent's Monster. Reduce the Equipped Monster's attack strength by 500 during each of your opponent's End Phases. The Equipped Monster can't be sacrificed. This card can't be destroyed as a result of Battle.} |
Malik |
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Normal Trap {Activate this card when your opponent attacks. Put all Monsters on the Field in your opponent's Cemetery.} Recently released in the real card game, in the Malik Structure Deck. |
Malik |
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DARK WALL OF AIR
Instant Magic For this turn, a player cannot be attacked by Monsters. |
Malik |
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Permanent Magic While you have a Monster with an attack strength of 500 or less on the Field, by the effect of the Machine Replication Factory, you can Special Summon up to 2 of the same Monster from your deck to the Field. |
Malik |
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DEMON MIRROR OF NIGHTMARES
Normal Trap You can activate this card when an opponent's Monster attacks. Discard 1 card from your hand. Negate that attack and do 1000 damage to your opponent. |
Malik |
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MAGIC SANCTUARY
Permanent Magic When this card is played, each player puts 1 Magic card from his or her deck into his or her hand, then shuffles his or her deck. While this card is on the Field, players can play Magic cards during other players' turns. |
Kaiba |
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MANDATE OF A HEAVENLY VOICE
Normal Magic State the name of a Monster with a Level of 8 or higher. If that card is in your opponent's deck, pay 1000 Life Points and put that card into your hand. |
Kaiba |
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SHORTENING LIFE
Normal Trap Your opponent discards a number of cards from his or her hand equal to the number of turns this card was Reversed. |
Kaiba (Yugi) |
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Normal Trap You can activate this card when 1 of your Monsters is destroyed as a result of Battle. Pay 1000 Life Points. Special Summon 1 Level 4 Monster from your deck. This card has been released in the real card game, as a book promotional card for Duel Monsters 9 for the Gameboy Advance. |
Yugi |
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COMMAND SILENCER
Instant Magic {You can activate this card when 1 of your opponent's Monsters attacks.} Negate that attack. Afterward, your opponent draws 1 card. |
Kaiba |
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FALLEN ANGEL'S GIFT
Normal Trap Each players returns all {Magic?} cards to his or her hand from his or her Cemetery that were discarded this turn by the effects of Magic cards. |
Yugi |
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COMPENSATION OF DESIRE
Instant Magic You can activate this card when your opponent puts cards into his or her hand {from his or her Cemetery?}. You may Special Summon up to 2 (Level 4?) Monsters from your hand. |
Kaiba |
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SWORD OF SOUL
Light/Warrior/4/0/1900 If this card is destroyed {as a result of Battle?} and goes to the Cemetery, increase the attack strength of 1 of your Monsters on the Field by 1000. |
Kaiba |
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GUARD OF CARD
Instant Magic Discard 1 card from your hand. {Negate all damage done to your Monsters this turn.} |
Kaiba |
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POWER BALANCE
Normal Trap You can activate this card if the number of cards in your hand is 0. Your opponent discards half of the number of cards in his or her hand, then you draw a number of cards equal to what your opponent discarded. |
Kaiba |
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NECROMANCY
Normal Magic Special Summon 4 random Monsters from your opponent's Cemetery in defense mode. If a Monster summoned by Necromancy is destroyed, reduce the attack strength of 1 of your opponent's Monsters on the Field by 600. |
Yugi |
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SUPER ELECTRIC TURTLE
Light/Machine/4/0/1800 You can choose to end the Battle Phase of a turn in which this card goes to the Cemetery. You choose the timing in which to use this effect. |
Yugi |
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MAGIC TEXTBOOKS
Instant Magic Discard your hand. Shuffle your deck, then draw the top card of your deck. If that card is a Magic card, you can activate it immediately. |
Yugi |
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LIFE-SHORTENING TREASURE
Normal Magic Draw until you have 5 cards in your hand. Five turns later, put your entire hand into the Cemetery. |
Kaiba |
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MECHANICAL MAGIC MIRROR
Normal Trap You can activate this card when your opponent attacks. Activate 1 Magic card from your opponent's Cemetery. |
Kaiba |
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MAGICIAN'S SELECT
Normal Trap You can activate this card if you have a Magic User Sub-Type Monster on the Field when your opponent attacks. Negate that attack, and destroy your opponent's face-up Monster on the Field with the lowest attack strength. |
Yugi |
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Instant Magic When your opponent increases his or her Monster's attack strength by a Magic effect, your Monster absorbs those points. Released in the Flaming Eternity set, with a different effect. |
Kaiba |
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QUICK LEECH
Earth/Insect/4/500/1200 At the end of a turn in which this card does Battle Damage to your opponent, you can discard 1 card from your hand to change this card's mode. Also, this card can attack during the first turn. |
Malik |
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JURAGEDO
Dark/Demon/4/1700/1300 |
Malik |
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TRADE YOUR LEFT ARM
Normal Trap Discard your entire hand. Put 1 card from your deck into your hand. |
Malik |
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DARK MAGIC REVIVAL
Instant Magic You can activate this card when an opponent's Monster attacks. Activate 1 Magic card from your Cemetery. At the end of the turn, put that card into your opponent's Cemetery. |
Malik |
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ZOMBIE'S JEWEL
Normal Trap You can activate this card when a card is put into your opponent's Cemetery. Put that card into your hand. Your opponent draws 1 card. |
Malik |
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Normal Magic Discard 2 cards from your hand, and put 1 Magic card from your Cemetery into your hand. {During this turn, you can't use the Magic card you put into your hand.} Recently released in the real card game, in the Malik Structure Deck. |
Malik |
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SURPRISE ATTACK FROM THE DARKNESS
Normal Magic During the End Phase, a player gets one more Battle Phase. Monsters that were Summoned or Special Summoned that turn can attack from the darkness. |
Malik |
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THE UPPER CLASS
Instant Magic You can activate Upper Class when an opponent's Monster attacks your Monster. If that Monster's Level is not higher than your Monster's Level, negate that attack. |
Malik |
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MAGICAL DIMENSION
Instant Magic You can activate this card if you have a Magic User Sub-Type Monster on the Field, and an opponent's Monster attacks. Sacrifice 2 Monsters, negate your opponent's attack, and Special Summon 1 Magic User Sub-Type Monster from your hand. During the End Phase, this Monster is destroyed. A version of this card, called Dimension Magic (as this card was called in the comic) has been released in the Yugi Structure Deck 2. |
Yugi |
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RAGNAROK
Instant Magic You can activate this card if you have a combination of 2 Black-Robed Sage, Black Magician, Black Magician Girl and/or Magician of Black Chaos on your Field. Remove all Monsters in your hand, deck and Cemetery from the game. Destroy all of your opponent's Monsters on the Field. |
Yugi |